We have been writing role-playing games for a very, very long time. Now that we've finally released our new game, Queen's Wish: The Conqueror, we're finally free to talk about it! Nerdy game-design talking! No doubt everything will be recycled in queen wish 2 for a better experience. It's a fun game, worth playing, but a rpg lite, could have been much more, and should have been since its for a public of grognards. its a fun game still ,combat is as tactical as ever but its like if you are playing with the pre generated party of the previous games with autolevel up. Queen's wish is the best looking of them all, despite some inconsistencies in the art, you now see what your characters are wearing the animations are nice. Were the previous ones masterpieces? i think so yes, best was avernum 3 in my opinion. It used to look like ultima with lot of interactable items and junk all over the place, now it autosells valuables magically everything while prettier feel so static. You certainly wont see people discussing builds anymore, theres really not much to discuss, only question i am asking myself is if the racial skills %bonus cumulate. Exile used to have 6 characters in party, avernum reduced it to 4 but had feats skillpoints and stats still and you could read a guide on how to make a good build, queen wish has a few boxes to tick and unlimited respec. You aren't missing any point of reference he's reselling the same iteration of the same game since decades, except its more and more streamlined.
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